A racing video game is a category of online games, either within the first-person or third-person viewpoint, a situation where the player partakes in a racing game with any type of land, air, or sea motorized vehicles. They could be based on anything from real-world racing leagues to fully fantastical settings. Generally, they may be distributed along a spectrum anywhere from hardcore simulations, and easier arcade racing games.
Simulation style racing games try to convincingly replicate the managing of an vehicle. They normally license real cars or racing leagues, but will occasionally use fantasy cars built to resemble real ones if not able to get an official license for them. Vehicular behavior physics are a key factor in the experience. The rigors of being a professional race driver are usually also integrated (such as having to deal with a car's tire condition and fuel level). Proper cornering technique and precision racing moves (such as trail braking) are given priority in the simulation racing
Although these racing simulators are specifically constructed for people with a high competence of driving ability, it is not uncommon to find tools that can be activated from the game menu. The most common tools are traction control (TC), anti-lock brakes, steering assistance, damage resistance, clutch assistance and automatic gear changes. Racing games are usually piloted completely from the interior driving view, as driving view points from a perspective other than the driver's are considered arcade.
Some of these racing simulators are customizable, as game followers have decoded the tracks, cars and executable files. Internet communities have grown around the simulators regarded as the most realistic and many websites host Internet championships.
Arcade style racing games put a good time and a fast-paced experience above all else, as cars usually compete in specific ways. A key quality of arcade racers that specifically distinguishes them from simulation racers is their much more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must drop their speed substantially to take most turns, arcade racing games generally encourage the player to \"power-slide\" the car to let the player to keep up their speed by drifting through a turn. Accidents with other racers, track obstacles, or traffic vehicles is usually much more expanded than simulation racers as well. Generally, arcade racers only remove the precision and rigor required from the simulation experience and focus
strictly on the racing element entirely. They often license real cars and leagues, but are equally open to more extraordinary settings and autos. Races take place on highways, windy roads, or in cities, they may be multiple-lap circuits or point-to-point, with one or multiple paths (in some cases with checkpoints), or some other kinds of competition, like demolition derby, jumping, or testing driving capabilities.
Some arcade racing games raise the competition between racers by inserting weapons that can be used against opponents to slow them down or otherwise obstruct their progress so they can be passed. This is a principal feature in \"kart racing\" games, such as the Mario Kart series, but this kind of game-play also is seen in standard, car-based racing games as well. Weapons can vary from projectile attacks to traps as well as non-combative things like speed boosts. Weapon-based racing games involve games such as Full Auto, Rumble Racing, and Blur.
On-road games-In a car racing game, the primary game-play option is driving the car. Yet, they occasionally
offer a secondary option for tuning up the car. There are various standards in winning car racing games, some of which apply to real life circumstances while most are specific to the game itself.
Simulation style racing games-Racing games that are more focused on realism.
Semi-simulation-style racing games-These games are neither simulators nor arcade racers; they stand in the midst of the spectrum.
Arcade-style racing games-Racing games that aren't focused on realism.
Street racing games
Event racing-Game associated with sports happenings.
Monster truck racing games-To date, Monster Truck Madness is the only monster truck racing game that includes some simulation elements, such as drag racing. The rest of the games are created either on car crush racing or vehicular combat.
Motorcycle racing games
Kart racing games-Kart racers, popularized by (and sometimes credited to) the Mario Kart series, are a form of racing game that offers the ability to pick up items throughout the race, and use them to enhance one's efficiency in a race, or to assault other players and limit their advancement. Like arcade racers, kart racers feature simple racing physics and imaginative scenarios to race in. The vocabulary itself was extracted from Go-Kart racing.
Water racing games-Racing that take place at the ocean, in the sea and on other water-based arenas.
Off-road car racing games -Off-road racing is a format of racing in which various classes of specially adapted motor vehicles (including cars, trucks, motorcycles and buggies) compete in races through off-road areas.
Futuristic car racing games -With science fiction configuration, these games have an abstract view to racing and may feature abstract vehicles such as hover-bikes and race in mysterious areas. With out having to follow physical laws, the races and vehicles can move with tremendous rates of speed.
Racing role playing games-Racing games that integrate the elements of a RPG, such as character features and stages.
Mission-based car racing games -Racing games feature the players’ goal to not race around the tracks by going on a variety of laps, but to pick up passengers to take them to wherever they need to go or to carry some things to somewhere.
Vehicular combat games-In these games, game-play is mostly focused on the combat aspect of driving games, getting vehicles equipped with weapons utilized to attack enemies (or the vehicle itself is a weapon).