The answer: depends on the market research.
Just because you, and maybe the few friends you've discussed your idea with (then threatened to gruesomely murder them if they told another soul ), love the idea does not mean enough people want it to make it a worthwhile app.
Ideas have a tendency to convince you that they're king shit of all ideas ever. They aren't unless you've done your homework. Don't let them eat you.
This is where all the glory of the idea diminishes. when work is involved. In his great little book aptly dubbed Do The Work, Steven Pressfield tells a unique story about best-selling author Michael Crichton.
"When Michael Crichton approached the end of a novel (so I've read), he used to start getting up earlier and earlier in the morning. He was desperate to keep his mojo going. He'd get up at six, then five, then three-thirty and two-thirty, till he was driving his wife insane. Finally he had to move out of the house. He checked into a hotel (the Kona Village, which ain't so bad) and worked around the clock till he'd finished the book. Michael Crichton was a pro. “
You have to bust some ass to make your ideas happen. Otherwise they truly aren't worth about as much as a “used diaper filled with Indian food. “
Fight the resistance, fight your resistance. Pick a shipping date, use momentum, and meet it. Make it happen this time. Please.
Researching and shipping are only two thirds of the battle. It doesn't end there. The pot of gold is still just a little ways away.
If you've created something great, which I'm sure you did, you still need to help it spread.
A world changing innovation that sits in a dimly lit basement corner does the world no good. We didn't need that idea to ever be made because we never saw it. It didn't move us. It didn't help or entertain or enlighten us.
It's the same for some unreal apps in the App Store. No one knows about them and no one benefits from them. Ideas that don't spread are not worth as much as they should be.
Read the complete article about the Reasons Why Your App Idea Might Suck